![]() ![]() Be engaging but not distracting: Apps have great potential to engage children through interactive features, but some research has shown that too many bells and whistles can distract children or reduce their comprehension.The organization recommends that learning apps instead have “automatic ‘stops’ as the default design to encourage children and caregivers to pause the game use and turn to the 3-dimensional world.” The AAP has pointed out that digital games have traditionally been designed with rewards and reinforcement designed to keep kids playing as long as possible. But researchers say it’s important to have built-in limits, as well. Be open-ended, with limits: Most of the apps in this guide are open-ended in the sense that they encourage kids to independently explore, create, and navigate within the app.“You want it to be an experience that kids could really only have in that screen world.” ![]() If the app is “basically a worksheet on screen, an experience that could be replicated off screen, then that’s not a good use of the screen,” Elgersma said.
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